GAME TYPES
Check out the various game types we use via the tabs below.
(3-on-3 only available currently)
DECK CONSTRUCTION
Each player must assemble a deck of three Beyblades with no repeating parts. This means each ring, ratchet and bit needs to be different from each other. This construction should be done in secret.
1
DECK SEQUENCING
Players choose the order of their Beyblades in the deck while keeping them concealed, typically using a deck box with three numbered slots. Once they have assembled and sequenced their Beyblades, they announce they are “set” and present their launchers and Beyblades for inspection by the judge.
2
DECK INSPECTION
The judge will inspect both decks to ensure all Beyblades are legal and comply with the rules.
• No fake parts
• No repeating parts
• No illegal modifications
3
PERFORM BATTLES IN SEQUENCE
Players battle in the order of their decks:
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Battle #1: Beyblade in Slot #1 vs. Beyblade in Slot #1
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Battle #2: Beyblade in Slot #2 vs. Beyblade in Slot #2
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Battle #3: Beyblade in Slot #3 vs. Beyblade in Slot #3
The first player to score 4/7 points wins the match.
4
RE-ORDER SEQUENCE
If no player has scored 4/7 points after all three battles:
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Players may re-order their decks in secret within 30 seconds.
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They then repeat the battles until one player scores 4/7 points.
5
DRAWS
If a battle ends in a draw, no points are awarded and it will be replayed with the same Beyblades. This replay may occur up to two consecutive times.
If a second consecutive draw is called, players must advance to the next Beyblade in their deck if possible, or initiate a re-order sequence if they were battling with their third Beyblades.
6
BATTLE LIMIT / CONSECUTIVE DRAWS
Each match has a battle limit of ten.
If a tenth battle is played:
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The player with the most points wins.
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If tied, the match continues, with the next player to score a point declared the winner.